Skip to content
Easy Gaming Group
  • Home
  • Shop
  • Dungeons & DragonsExpand
    • D&D Articles
    • D&D Reviews
  • Magic: The GatheringExpand
    • MTG Articles
    • MTG Reviews & Upgrades
  • LeaguesExpand
    • Commander LeagueExpand
      • CEDH TABLE 2025
      • EDH TABLE 2025
      • National Commander League 2025 | Calendar
      • cEDH Commanders
      • Curated EDH Ban List
    • EGG Tournament Rules
  • Star Wars UnlimitedExpand
    • SWU Articles
  • Resources
  • About Us
  • Contact Us
  • Shopping Cart 0
    • No products in the cart.
Account
Easy Gaming Group

Kamigawa Neon Dynasty: Upgrades Unleashed

Kamigawa Neon Dynasty: Upgrades Unleashed

Review and Upgrade Guide

by Crispin Stopforth aka Crispiwan

Firstly, a big shout out to our incredible partners, Unplug Yourself, for supplying these precons to the Command This! team so we could play them and then upgrade them and let you all know what we thought of them. And now…

[scryfall bffa36ac-137d-481c-b1b7-76a88ef15d54] is a modified house. When I say “modified” I am, of course, referring to the modified mechanic introduced to Magic: the Gathering in the Kamigawa Neon Dynasty set. Modified states that: equipment, auras you control, and counters are modifications. And this snake samurai looks to take full advantage of this mechanic.

Straight out of the box this preconstructed deck runs beautifully. It’s fast and well put together. Within the first few turns you already have several modified creatures on the board, either because you cast them or because you simply used Chishiro’s static ability that allows you to create a 2/2 spirit creature with menace whenever an aura or equipment enters the battlefield, and then modified them. With the ramp in the deck, you can easily get this commander on the board as early as turn two.

Having said that let’s quickly have a look at the deck stats:

  • 7 Auras (if you wanted your modifications to be focused on auras, this should be higher)
  • 7 Equipment (if you wanted your modifications to be focused on equipment, this should be higher)
  • 12 Ramp (this is a good amount)
  • 2 Boardwipes
  • 7 Card Draw (this is a little low, but you are playing G/R)
  • 5 Targeted Removal
  • 17 +1/+1 Counters Matter (guess you can see which way the deck is leaning)
  • 3 Spirits Matter

Looking at the stats we can safely say that running the secondary commander option in the deck [scryfall 467033f7-8d59-4b80-8c2e-c36f3ad93438] is probably not where we want to be. Kaima focusses on putting auras and equipment on other players’ creatures and goading them, and there simply are not enough of these in the deck out of the box to make this a significant strategy. However, should you upgrade the deck and flood it with these kinds of effects, Kaima becomes a very strong commander indeed.

Let’s assume we’re going to focus on the +1/+1 counter strategy as our main means of modifying things in our deck.

Some notable reprints to aid this line of play include [scryfall 3aa40ce2-76df-43bd-a59e-7cf6e4f46a1d] who grants each non-human creature that enters the battlefield under your control an additional +1/+1 counter – this would include the spirits your commander makes. [scryfall 3425e774-2b71-46be-9f58-9cbc121384cd] gains +1/+1 counters just for attacking and then brings an army of goblins with him to help finish the job, especially if Grumgully is already in play – those gobbos come in as 2/2s. [scryfall 002fe870-eae5-42cc-a44c-32906f60719e] feeds on creatures you control, gaining +1/+1 counters when it ETBs (enters the battlefield) for each other red creature and each other green creature you own and then can pings things or make little saproling babies! And last – in this list, ‘cos I could go on for some time – but certainly not least, [scryfall c23e3732-4589-4ea7-8125-a5434861b9f5]. This classic feeds on spells. So, every time a player casts a spell the Ancient gets a +1/+1 counter. Then, you can move any number of those counters onto any number of other creatures. You know, just spreading the love.

In terms on non-creature spells, we’ve got [scryfall 518e4f19-04c4-4829-980b-a2052e9f11b9] and [scryfall 0c20d8d5-a54a-4d81-9211-e82a10abdde2] as some targeted removal, while [scryfall a99f8c13-c4bd-4e6c-8059-ef5e6ad30331] comes back to provide a really devastating blow to your enemies boards, blowing up four permanents for a mana value of four. Great value.

[scryfall 35edb95a-a293-45bc-bee8-9ce3000aa013], [scryfall 89572b1f-f65a-4bd4-b52a-4e84eb373e90] and [scryfall 1dcd904c-fac6-490d-a9dd-ccdf39cbe597] form part of the ramp package while [scryfall fdbbbe4a-976c-4eb3-b32c-eef892b7699d] provides synergy with our +1/+1 counter strategy and helps us ramp into two extra lands.

And then there’s [scryfall 70d13ff4-e6ba-4bfe-9668-d11f7facb8d3], a great reprint for this kind of deck. Allowing you choose whether your now un-counterable creature spells ETB with a +1/+1 counter on them, or with haste to just go smash somebody.

Some new cards that really play into our counters strategy are [scryfall 59a118d1-30b8-42c0-ac42-6fba0778200a]. The Hot Spring ETBs with four +1/+1 counters on it, grants all modified creatures haste – so Rhythm can now just add those +1/+1 counters, and has the sorcery speed ability to move a counter from Hot Spring to another creature you control once per turn.

The too-cute [scryfall 45ea5ead-9fd8-4909-96aa-d4e970891c93] helps ramp by attacking as a creature or it can be reconfigured as an equipment on a bigger body to make sure we can swing with it to generate green mana we don’t lose. To play a little into the goad line but still within the overall modified strategy, there’s [scryfall d6ecab4b-fcff-4cf9-8e26-f3c609179050] which can be a 2/2 creature with menace, or it can be reconfigured as an equipment and attached to another creature. In both cases when it deals combat damage to a player you goad each creature that player controls, if it’s an equipment at the time, the equipped creature gets +2/+2 as well.

[scryfall 16b06b17-f256-428f-9bed-f115af270f27] is just a big plant hydra that ETBs with two +1/+1 counters on it – which you can obviously increase through Rhythm or Grumgully or both and then some – but when it dies you can fetch X basic land cards where X was the Rejuvenator’s power. Those lands ETB untapped. Nice. [scryfall c3e38dec-178b-497a-bfbd-371905690a39] is wonderful enchantment that gives you three super effective options every turn that you can choose or more each time, while [scryfall db6b3f71-d833-4548-8d66-1d51da08d8b9] is an aura that just won’t go away. Whenever the enchanted creature attacks, Fury deals X damage to the defending player’s face, where X is the number of cards that player has in hand. Also, if it would be put into a graveyard, Fury simply returns to your hand, so you can do it all over again. Recursion. Good.

But the cherry on the cake for me in this precon was this card: [scryfall 918a9e38-29ec-4279-8cf6-f01141497cab]. This card is terrifying to see as an opponent. It ETBs with a number of +1/+1 counters on it equal to the number of +1/+1 counters among creatures you control, and in this deck that could be a bazillion! And then… at the beginning of your upkeep Acolyte doubles the number of +1/+1 counters on it. It is a must answer card for your opponents. Once it is on the board it’s two turns from one-shot-kill and opponent. Love this card.

I definitely went with the +1/+1 counters line in this deck. And when our good friends at Top Deck once again sponsored a R350 upgrade to the precons I did my best to turn that strategy up to the max. These are the cards I dropped from the deck, I think when you see the replacements, the reasons will be self-explanatory.

[scryfall 57c0258f-f464-4f52-b234-ba44a76d932a], [scryfall f4c34cbe-c41f-4fcb-b1b6-720b6b214fef], Vastwood Surge, [scryfall 9fe03ee0-50e4-4893-84ed-0d099be21d4e], [scryfall 49618217-1bbb-498a-a6f0-f269ce7166a6], [scryfall d6ecab4b-fcff-4cf9-8e26-f3c609179050], [scryfall 5c06fb09-1e64-49c7-9938-541c0433bf5a], Kaima, The Fractured Calm, Rampant Rejuvenator, [scryfall da4ccf70-b661-46ea-bea9-4466a3a35562], [scryfall 00c46d18-064e-403a-bf39-ec655d78390a], [scryfall d7f5cae6-5f1d-4537-9cc5-46d727d1beb1], [scryfall 958af4ba-f29e-47ef-995e-3985982c75ad].

While some of these are great cards to keep, I really wanted to push the abilities of Chishiro, and so added cards I think really play to this commander’s strengths.

Artifacts:

[scryfall 9341ed06-53db-4604-b60a-3ea9129afbc2].

Enchantments:

[scryfall 47faee66-b274-466a-890e-bb396dda943d], [scryfall 5112ee2a-a6f3-4280-a915-000a97a9cdef], [scryfall ed8abca3-6e31-49cd-b9bf-86ad68e1cc83], [scryfall 5c0d507b-fc08-46cb-b092-484fa4adeef6], [scryfall 4b05ada5-8e5f-4158-bd28-e6c24e4a2299], [scryfall 063b156b-7e05-4b49-a40a-54d713004ebf], [scryfall fdf31b01-0836-4366-948d-879999832abe], [scryfall 86d6b411-4a31-4bfc-8dd6-e19f553bb29b].

Spells:

[scryfall f751824c-a9ca-41ce-826f-5553a701c939], [scryfall 44c8136f-2826-476c-a103-7094670506a6], [scryfall 1f123e02-eb74-4cc1-bc06-54989aeab784], [scryfall ba496182-b249-40fa-8fdf-9823d521fcd9] (just a better ramp card than Vastwood Surge).

Creatures:

[scryfall ba264166-948b-47d4-b302-64476acc1a55], [scryfall 245cb567-5d71-49ca-8670-46197ccdac8a], [scryfall b7e90355-80ca-49db-914c-62b3a7bd4726] (better card draw), [scryfall 0d82f171-b1f6-4e80-996a-c579a1be252c] (and some more card draw).

Hardened Scales was the most expensive card in the upgrade, but in this deck a must include.

So, the strategy was to streamline the deck to take advantage of Chishiro’s abilities and overrun the board with some gigantic creatures early on, making sure that your opponents stay on the back foot and are defensive as much as possible.

There are other lines you could choose to focus on if you upgrade this deck and, if budget is not a problem, some other great cards you could include to really up the power level like [scryfall 8676d164-c76e-402b-a649-6ded3f549b6e], [scryfall 97d5fc3c-7f6b-42a5-a482-d789a2a421c7], [scryfall ec6d7db1-eeb2-4e9e-9a4f-488595bbcf1c], [scryfall ea7047d8-8d32-48a3-829b-7eb5427ed53a], [scryfall a310086d-1fa0-46a6-af82-5875a2fbc27e], [scryfall 2be8d24e-1370-4e85-90f2-66b6d6e9c4a4], [scryfall af915ed2-1f34-43f6-85f5-2430325b720f], [scryfall 0896860c-d028-4193-89a5-97e05c12a1e7], [scryfall 1f5d274c-3a03-4f0d-97e8-7eef6508105d], [scryfall ef1e1dff-b559-441d-8df3-b6a418066aca], [scryfall 608fa232-f5fe-4c58-9efe-fb780f454b19] and [scryfall ec1a2920-6d39-4276-921c-65cc16a45f17] just to name a few.

At the end of the day, as always, this was my initial upgrade and it’s not something you have to follow. As I play the deck more, I’m sure I’ll find new cards and new lines and adjust it some more until I’m truly happy with it. So should you. Find the lines that work for you and work on those.

Until next time, I’ll see you on the battlefield.

© 2026 Easy Gaming Group

  • Home
  • Shop
  • Dungeons & Dragons
    • D&D Articles
    • D&D Reviews
  • Magic: The Gathering
    • MTG Articles
    • MTG Reviews & Upgrades
  • Leagues
    • Commander League
      • CEDH TABLE 2025
      • EDH TABLE 2025
      • National Commander League 2025 | Calendar
      • cEDH Commanders
      • Curated EDH Ban List
    • EGG Tournament Rules
  • Star Wars Unlimited
    • SWU Articles
  • Resources
  • About Us
  • Contact Us
Account Login
Cart Shopping Cart 0
Search